TY - GEN
T1 - 4K applications beyond digital cinema
AU - Kaneko, Kunitake
AU - Ohta, Naohisa
PY - 2010/12/1
Y1 - 2010/12/1
N2 - 4K that became a digital cinema standard in 2005 is now recognized as the next high quality image technology of HD in the market. This paper describes what 4K is, the status of 4K, and 4K applications other than digital cinema. We introduces three 4K applications, 4K alternative content with live transmission, 4K usage in dome theaters, and 4K video conference with our proof-of-concept experiments over the world.
AB - 4K that became a digital cinema standard in 2005 is now recognized as the next high quality image technology of HD in the market. This paper describes what 4K is, the status of 4K, and 4K applications other than digital cinema. We introduces three 4K applications, 4K alternative content with live transmission, 4K usage in dome theaters, and 4K video conference with our proof-of-concept experiments over the world.
KW - 4K
KW - Alternative contents
KW - Applications
KW - Component
KW - Digital cinema
UR - http://www.scopus.com/inward/record.url?scp=78651440689&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=78651440689&partnerID=8YFLogxK
U2 - 10.1109/VSMM.2010.5665951
DO - 10.1109/VSMM.2010.5665951
M3 - Conference contribution
AN - SCOPUS:78651440689
SN - 9781424490264
T3 - 2010 16th International Conference on Virtual Systems and Multimedia, VSMM 2010
SP - 133
EP - 136
BT - 2010 16th International Conference on Virtual Systems and Multimedia, VSMM 2010
T2 - 2010 16th International Conference on Virtual Systems and Multimedia, VSMM 2010
Y2 - 20 October 2010 through 23 October 2010
ER -