A Cyber-Physical Learning Environment Design for Study Trajectory Creation

Yasuhiro Hayashi, Ryota Nakamura, Osamu Hasegawa, Yuichi Kitano, Yasushi Kiyoki

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2 Citations (Scopus)

Abstract

Until the 20th century, education is focused on increasing productivity in labor and economy. Education in the 21st century is required to educate people on how to create a sustainable society and systems and rules for it from the viewpoint of natural and social environmental issues. Technology progress has brought learning and creation more effective. E-learning and video teaching materials have made learning easier. These could be enabled knowledge retrieval in various fields, easier interactive and cooperative classes, and learning analysis. In the future, if the creativity and experience of people are promoted by the IoT technology, it will be possible to drive people's creation by a global society. New "creation" requires new "experience" and "learning". Creativity and learning are two elements of human experience, which is a dynamic relationship between learning and creativity. Learning and creation brings us a lot of awareness with the changes of space, location and time. In order to realize study trajectory creation for effective and efficiency learning and experience, our research group focuses on learning environment design based on "human creativity" and "experience" from the integrated area of education, mobility and entertainment. Study Trajectory Creation enriches one's learning with reference to one's and others' past learning. Learning in the future is done for knowledge creation while dynamically connecting the elements of time, place, experience, sensibility, meaning, expressed as "when", "where", "who", "what", "how". For this reason, we have been designing a data-driven and creative learning environment using cyber-physical technology. In this paper, we'll report the current status of our work named MUSCLE project.

Original languageEnglish
Title of host publicationIES 2019 - International Electronics Symposium
Subtitle of host publicationThe Role of Techno-Intelligence in Creating an Open Energy System Towards Energy Democracy, Proceedings
EditorsAhmad Zainudin, Andhik Ampuh Yunanto
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages76-81
Number of pages6
ISBN (Electronic)9781728144498
DOIs
Publication statusPublished - 2019 Sept
Event21st International Electronics Symposium, IES 2019 - Surabaya, Indonesia
Duration: 2019 Sept 272019 Sept 28

Publication series

NameIES 2019 - International Electronics Symposium: The Role of Techno-Intelligence in Creating an Open Energy System Towards Energy Democracy, Proceedings

Conference

Conference21st International Electronics Symposium, IES 2019
Country/TerritoryIndonesia
CitySurabaya
Period19/9/2719/9/28

Keywords

  • Cyber-Physical Campus
  • Meta-Level System
  • Mystery Solving Learning
  • SPA Technology
  • Speculative and Creative Learning Environment
  • Study Trajectory Creation

ASJC Scopus subject areas

  • Computer Networks and Communications
  • Electrical and Electronic Engineering
  • Control and Optimization
  • Artificial Intelligence
  • Computer Vision and Pattern Recognition
  • Energy Engineering and Power Technology

Fingerprint

Dive into the research topics of 'A Cyber-Physical Learning Environment Design for Study Trajectory Creation'. Together they form a unique fingerprint.

Cite this