A tefl virtual reality system for high-presence distance learning

Steven H. Urueta, Tetsuro Ogi

Research output: Chapter in Book/Report/Conference proceedingConference contribution

14 Citations (Scopus)

Abstract

VR technologies can be effective for distance learning. However, currently available virtual reality systems for teaching English as a foreign language (TEFL) are limited: they are often a supplementary experience within a traditional classroom or do not offer a high level of student-teacher interaction. This research considers an HMD-based platform with two linked subsystems to address these issues. The first is a series of high-presence learning scenarios with roles played by the student(s) and teacher through avatars. The second is an interactive web portal within the VR environment that allows for learning, testing, and feedback. In order to assess the potential of this proposed system, student learning outcomes and ease of use are evaluated through preliminary testing, and this research also posits a more comprehensive system for managing longer-term courses.

Original languageEnglish
Title of host publicationAdvances in Networked-based Information Systems - The 22nd International Conference on Network-Based Information Systems, NBiS 2019
EditorsLeonard Barolli, Hiroaki Nishino, Tomoya Enokido, Makoto Takizawa
PublisherSpringer Verlag
Pages359-368
Number of pages10
ISBN (Print)9783030290283
DOIs
Publication statusPublished - 2020
Event22nd International Conference on Network-Based Information Systems, NBiS 2019 - Oita, Japan
Duration: 2019 Sept 52019 Sept 7

Publication series

NameAdvances in Intelligent Systems and Computing
Volume1036
ISSN (Print)2194-5357
ISSN (Electronic)2194-5365

Conference

Conference22nd International Conference on Network-Based Information Systems, NBiS 2019
Country/TerritoryJapan
CityOita
Period19/9/519/9/7

ASJC Scopus subject areas

  • Control and Systems Engineering
  • General Computer Science

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