Abstract
Card-handling using hypertext editor can be a powerful methodology for generation of ideas or understanding of complex problems. To support such activity, recognizing implicit structure in the arrangement of cards would be useful. But, because the structures to be recognized are by nature ambiguous and highly dependent on user-specific perception, it is difficult for conventional rule-based spatial parsing algorithm to achieve this task. We propose techniques for building spatial parser suitable for finding such ambiguous structures based on the mechanics of human perception. Moreover, our parser is adaptively customized to reflect a particular user's preferences through an interactive suggestion process, supported by application of a genetic algorithm.
Original language | English |
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Pages (from-to) | 258-266 |
Number of pages | 9 |
Journal | IEEE Symposium on Visual Languages, Proceedings |
Publication status | Published - 1995 Dec 1 |
Externally published | Yes |
Event | Proceedings of the 11th IEEE Symposium on Visual Languages - Darmstadt, Ger Duration: 1995 Sept 5 → 1995 Sept 9 |
ASJC Scopus subject areas
- Software