Augmented reality for 3D TV using depth camera input

François De Sorbier, Yuki Takaya, Yuko Uematsu, Ismael Daribo, Hideo Saito

Research output: Chapter in Book/Report/Conference proceedingConference contribution

7 Citations (Scopus)

Abstract

This paper presents a capture system based on a depth camera that is used for an augmented reality application. Most of depth cameras are unable to capture the color information corresponding to the same viewpoint. A color is then added besides the depth camera and we applied a transformation algorithm to match the depth map with the color camera's viewpoint. Then, using a depth image based rendering (DIBR) approaches, it becomes possible to synthesize new virtual views from the 2D-plus-depth data. We also address some research issues in the generation of the virtual view is to deal with the newly exposed areas, appearing as holes and denoted as occlusions, which may be revealed in each warped image. The color image and its corresponding enhanced depth image are then combined to produce a mesh representing the real scene. It is used to easily integrate virtual objects in the real scene. Finally, the result can be rendered to create the input image required by a auto-stereoscopic screen.

Original languageEnglish
Title of host publication2010 16th International Conference on Virtual Systems and Multimedia, VSMM 2010
Pages117-123
Number of pages7
DOIs
Publication statusPublished - 2010
Event2010 16th International Conference on Virtual Systems and Multimedia, VSMM 2010 - Seoul, Korea, Republic of
Duration: 2010 Oct 202010 Oct 23

Publication series

Name2010 16th International Conference on Virtual Systems and Multimedia, VSMM 2010

Other

Other2010 16th International Conference on Virtual Systems and Multimedia, VSMM 2010
Country/TerritoryKorea, Republic of
CitySeoul
Period10/10/2010/10/23

Keywords

  • 3D TV
  • Augmented reality
  • Auto-stereoscopic display
  • Depth image based rendering
  • Depth video

ASJC Scopus subject areas

  • Artificial Intelligence
  • Computer Networks and Communications
  • Human-Computer Interaction

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