Abstract
This paper describes initial results of a 3D field topology analysis for automating transfer function design aiming at comprehensible volume rendering. The conventional Reeb graph-based approach to describing topological features of 3D surfaces is extended to capture the topological skeleton of a volumetric field. Based on the analysis result, which is represented in the form of a hyper Reeb graph, a procedure is proposed for designing appropriate color/opacity transfer functions. Two analytic volume datasets are used to preliminarily prove the feasibility of the present design methodology.
Original language | English |
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Pages | 467-470 |
Number of pages | 4 |
Publication status | Published - 1999 Dec 1 |
Externally published | Yes |
Event | Proceedings of the IEEE Visualization '99 - San Francisco, CA, USA Duration: 1999 Oct 24 → 1999 Oct 29 |
Other
Other | Proceedings of the IEEE Visualization '99 |
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City | San Francisco, CA, USA |
Period | 99/10/24 → 99/10/29 |
ASJC Scopus subject areas
- Software
- Computer Science(all)
- Engineering(all)
- Computer Graphics and Computer-Aided Design