Bubble Jumper

Ryoichi Ando, Akihiro Ando, Kai Kunze, Kouta Minamizawa

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Citation (Scopus)

Abstract

This paper introduces Bubble Jumper, a super human sport enhancing your jump and enlarge your bodies circumference (grith) simulating an augmented sumo wrestler. We focus on the experience of superhuman strength in the legs and giving you the feeling of a larger body for the sport. We present the historical context of Sumo as well as our approach to augment the sport into Bubble Jumper. We show some early design prototypes and the iterative process to improve them, as well as rules and ideas for digital augmentation of the sport.

Original languageEnglish
Title of host publicationProceedings of the 1st Superhuman Sports Design Challenge
Subtitle of host publicationThe 1st International Symposium on Amplifying Capabilities, Competing in Mixed Realities
PublisherAssociation for Computing Machinery
VolumePart F137697
ISBN (Print)9781450364072
DOIs
Publication statusPublished - 2018 Jul 2
Event1st International Superhuman Sports Design Challenge, SHS 2018 - Delft, Netherlands
Duration: 2018 Jul 22018 Jul 5

Other

Other1st International Superhuman Sports Design Challenge, SHS 2018
Country/TerritoryNetherlands
CityDelft
Period18/7/218/7/5

Keywords

  • Bubble Jumper
  • Sports
  • Superhuman

ASJC Scopus subject areas

  • Human-Computer Interaction
  • Computer Networks and Communications
  • Computer Vision and Pattern Recognition
  • Software

Fingerprint

Dive into the research topics of 'Bubble Jumper'. Together they form a unique fingerprint.

Cite this