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Change Detection for Constantly Maintaining Up-to-date Metaverse Maps

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Metaverse has been attracting more and more attention because of its potential for various use cases. In metaverse applications, the seamless integration of digital and physical worlds is vital for synchronizing information from one world to another. One way to achieve this is to reconstruct 3D environmental maps every time, which is not feasible due to computational complexity. A cheaper alternative is to detect what objects have changed and update only the changed objects. To build the foundation of the change detection algorithm for that, in this paper, we propose a change detection method combined with object classification. Despite its simplicity, the experiment showed promising results with an object detector fine-tuned with data from the target environment. Furthermore, with our clustering-based post-processing, false positives produced by the frame-wise change detection were observed to be successfully suppressed.

Original languageEnglish
Title of host publicationProceedings - 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2024
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages559-564
Number of pages6
ISBN (Electronic)9798350374490
DOIs
Publication statusPublished - 2024
Event2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2024 - Orlando, United States
Duration: 2024 Mar 162024 Mar 21

Publication series

NameProceedings - 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2024

Conference

Conference2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2024
Country/TerritoryUnited States
CityOrlando
Period24/3/1624/3/21

Keywords

  • Artificial intelligence
  • Computer graphics
  • Computer vision
  • Computer vision problems
  • Computing methodologies
  • Graphics systems and interfaces
  • Machine learning theory
  • Mixed / augmented reality; Computing methodologies
  • Object detection; Theory of computation
  • Theory and algorithms for application domains
  • Unsupervised learning and clustering

ASJC Scopus subject areas

  • Human-Computer Interaction
  • Media Technology
  • Modelling and Simulation

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