Communications in virtual environment improve interpersonal impression

Yuki Kato, Maki Sugimoto, Masahiro Inami, Michiteru Kitazaki

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Pseudo physical touch is used for communications in virtual environments such as VRChat. We aimed to test if the pseudo-touch communication affects social impression in a virtual environment. Nineteen participants performed the controlled experiment with a partner who was an experimenter with three types of communications: no touch, pseudo touch, and actual touch. Subjective ratings of attractiveness and the communication easiness with the partner increased in all conditions, suggesting that the communication in virtual environments improves interpersonal attraction and communicability either with or without physical or pseudo touch.

Original languageEnglish
Title of host publicationProceedings - 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2021
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages613-614
Number of pages2
ISBN (Electronic)9780738113678
DOIs
Publication statusPublished - 2021 Mar
Event2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2021 - Virtual, Lisbon, Portugal
Duration: 2021 Mar 272021 Apr 3

Publication series

NameProceedings - 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2021

Conference

Conference2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2021
Country/TerritoryPortugal
CityVirtual, Lisbon
Period21/3/2721/4/3

Keywords

  • Communication
  • Interpersonal impression
  • Pseudo touch

ASJC Scopus subject areas

  • Human-Computer Interaction
  • Media Technology
  • Modelling and Simulation

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