DROL: An Object-Oriented Programming Language for Distributed Real-Time Systems

Kazunori Takashio, Mario Tokoro

Research output: Contribution to journalArticlepeer-review

19 Citations (Scopus)

Abstract

In this paper, we first characterize distributed real-time systems by the following two properties that have to be supported: best eflorl and leas2 suffering. Then, we propose a distributed real-time object model DRO which complies these properties. Based on the DRO model, we design an object oriented programming language DROL: an extension of C++ with the capa.bility of describing distributed real-time systems. The most eminent feature of DROL is that users can describe on meta level the semantics of message communications as a communication protocol with sending and receiving primitives. With this feature, we can construct a flexible distributed real-time system satisfying specifications which include timing constraints. We implement a runtime system of DROL on the ARTS kernel, and evaluate the efficiency of the prototype implementation as well as confirm the high expressive power of the language.

Original languageEnglish
Pages (from-to)276-294
Number of pages19
JournalACM SIGPLAN Notices
Volume27
Issue number10
DOIs
Publication statusPublished - 1992 Oct 31

ASJC Scopus subject areas

  • Software
  • Computer Graphics and Computer-Aided Design

Fingerprint

Dive into the research topics of 'DROL: An Object-Oriented Programming Language for Distributed Real-Time Systems'. Together they form a unique fingerprint.

Cite this