TY - JOUR
T1 - Efficient stabilization of cooperative matching games
AU - Ito, Takehiro
AU - Kakimura, Naonori
AU - Kamiyama, Naoyuki
AU - Kobayashi, Yusuke
AU - Okamoto, Yoshio
N1 - Funding Information:
Supported by Kayamori Foundation of Informational Science Advancement, JST CREST Grant Number JPMJCR1402, and JSPS KAKENHI Grant Numbers JP24106005, JP24700008, JP24220003, JP15K00009.
Publisher Copyright:
© 2017 Elsevier B.V.
PY - 2017/5/16
Y1 - 2017/5/16
N2 - Cooperative matching games have drawn much interest partly because of the connection with bargaining solutions in the networking environment. However, it is not always guaranteed that a network under investigation gives rise to a stable bargaining outcome. To address this issue, we consider a modification process, called stabilization, that yields a network with stable outcomes, where the modification should be as small as possible. Therefore, the problem is cast to a combinatorial-optimization problem in a graph. Recently, the stabilization by edge removal was shown to be NP-hard. On the contrary, in this paper, we show that other possible ways of stabilization, namely, edge addition, vertex removal and vertex addition, are all polynomial-time solvable. Thus, we obtain a complete complexity-theoretic classification of the natural four variants of the network stabilization problem. We further study weighted variants and prove that the variants for edge addition and vertex removal are NP-hard.
AB - Cooperative matching games have drawn much interest partly because of the connection with bargaining solutions in the networking environment. However, it is not always guaranteed that a network under investigation gives rise to a stable bargaining outcome. To address this issue, we consider a modification process, called stabilization, that yields a network with stable outcomes, where the modification should be as small as possible. Therefore, the problem is cast to a combinatorial-optimization problem in a graph. Recently, the stabilization by edge removal was shown to be NP-hard. On the contrary, in this paper, we show that other possible ways of stabilization, namely, edge addition, vertex removal and vertex addition, are all polynomial-time solvable. Thus, we obtain a complete complexity-theoretic classification of the natural four variants of the network stabilization problem. We further study weighted variants and prove that the variants for edge addition and vertex removal are NP-hard.
KW - Cooperative game
KW - Core
KW - Gallai–Edmonds decomposition
KW - Matching
KW - Network bargaining
KW - Solution concept
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U2 - 10.1016/j.tcs.2017.03.020
DO - 10.1016/j.tcs.2017.03.020
M3 - Article
AN - SCOPUS:85017340165
SN - 0304-3975
VL - 677
SP - 69
EP - 82
JO - Theoretical Computer Science
JF - Theoretical Computer Science
ER -