Foreword to the Special Issue on 2016 International Conference on Cyberworlds (CYBERWORLDS 2016)

Issei Fujishiro, Alexei Sourin

Research output: Contribution to journalArticlepeer-review


The Special Issue of Computers & Graphics presented paper from the 2016 International Conference on Cyberworlds, which was held on 28-30 September, 2016 in Chongqing, China. CYBERWORLDS 2016 considered papers covering all the related topics and accepted 24% of the submitted full papers, among which the six best papers were carefully selected. Besides, at least two additional reviewers were invited per paper from the journal pool of reviewers. Li and colleagues advocate an interactive and versatile shape modeling framework for raw volumetric datasets based on detail-preserving local implicit surface reconstruction. Architectural and urban design is also indispensable to construct 3D scenes of cyberspace. Edelsbrunner and colleagues attempt to extend shape grammar for 3D building models so as to handle rounded geometry, while Ren and colleagues present a data-driven approach to 3D outdoor scene modeling using fast sketch-based retrieval and automatic optimization layout. Koa and colleagues propose a deferred multi-resolution approach to interactive and high-quality rendering of direct illumination from area lights. Klemm and colleagues provide a new method for calibrating optical see-through glasses at a retinal resolution level, while Zhang and colleagues tackle the problem of haptic interaction with real life scenes where multiple original images are augmented with large reconstructed polygon meshes.

Original languageEnglish
Pages (from-to)1-2
Number of pages2
JournalComputers and Graphics (Pergamon)
Publication statusPublished - 2017 May 1

ASJC Scopus subject areas

  • General Engineering
  • Human-Computer Interaction
  • Computer Graphics and Computer-Aided Design


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