TY - GEN
T1 - Human-Robot interaction between virtual and real worlds
T2 - 5th International Conference on Social Robotics, ICSR 2013
AU - Tan, Jeffrey Too Chuan
AU - Inamura, Tetsunari
AU - Sugiura, Komei
AU - Nagai, Takayuki
AU - Okada, Hiroyuki
PY - 2013
Y1 - 2013
N2 - The main purpose of this work is to investigate on the HRI issue based on recent RoboCup @Home competitions, in order to formulate an alternative research framework for HRI studies. Based on the survey of the current competition mechanism and benchmarking approach, and the analysis of the actual team performances, the shortcoming of current approach in motivating high level cognitive robot intelligence development is identified. A new proposal of an alternative research framework with HRI between virtual and real world is illustrated based on the SIGVerse system. The implementations of the research framework in various developments are discussed to show the feasibility of this framework in supporting HRI development. The level of abstraction in embodiment and multimodal interaction can be adjusted in the simulation based on the HRI requirements, to reduce the complexity from the integration problem. The framework is motivating subject experts to connect high level intelligence (e.g. dialogue engine, task planning) to low level robot control for "deeper" HRI. The HRI simulation is reproducible and scalable by the distributed system architecture that enables participation of a large group of human users (over the network/internet) and robots in a complex multi-agent multiuser social interaction.
AB - The main purpose of this work is to investigate on the HRI issue based on recent RoboCup @Home competitions, in order to formulate an alternative research framework for HRI studies. Based on the survey of the current competition mechanism and benchmarking approach, and the analysis of the actual team performances, the shortcoming of current approach in motivating high level cognitive robot intelligence development is identified. A new proposal of an alternative research framework with HRI between virtual and real world is illustrated based on the SIGVerse system. The implementations of the research framework in various developments are discussed to show the feasibility of this framework in supporting HRI development. The level of abstraction in embodiment and multimodal interaction can be adjusted in the simulation based on the HRI requirements, to reduce the complexity from the integration problem. The framework is motivating subject experts to connect high level intelligence (e.g. dialogue engine, task planning) to low level robot control for "deeper" HRI. The HRI simulation is reproducible and scalable by the distributed system architecture that enables participation of a large group of human users (over the network/internet) and robots in a complex multi-agent multiuser social interaction.
KW - Human-Robot interaction
KW - RoboCup @home
KW - Virtual reality
UR - http://www.scopus.com/inward/record.url?scp=84892396645&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=84892396645&partnerID=8YFLogxK
U2 - 10.1007/978-3-319-02675-6_24
DO - 10.1007/978-3-319-02675-6_24
M3 - Conference contribution
AN - SCOPUS:84892396645
SN - 9783319026749
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 239
EP - 248
BT - Social Robotics - 5th International Conference, ICSR 2013, Proceedings
Y2 - 27 October 2013 through 29 October 2013
ER -