TY - GEN
T1 - InsTangible
T2 - 16th IFIP TC 14 International Conference on Entertainment Computing, ICEC 2017
AU - Zhao, Yan
AU - Sugiura, Yuta
AU - Tada, Mitsunori
AU - Mitani, Jun
N1 - Publisher Copyright:
© IFIP International Federation for Information Processing 2017 Published by Springer International Publishing AG 2017. All Rights Reserved.
PY - 2017
Y1 - 2017
N2 - We propose a tangible user interface combining pop-up cards with conductive ink printing technique. To fulfill our purpose, we developed software that can automatically calculate the circuit layouts on the pop-up card. The circuit layout is made to have the shortest path by considering the thickness of the layout, the space between circuit lines, and that the layout should not crossover cut lines. The crease pattern and layouts are printed separately when the layouts are calculated. By attaching electronic elements, we can make an interactive pop-up card. In a use trial, we confirmed that even novice could create original interactive pop-up card with our software and use such card to build an application. Furthermore, we demonstrated the effectiveness of our method by making and showing example applications using the interactive pop-up card interface.
AB - We propose a tangible user interface combining pop-up cards with conductive ink printing technique. To fulfill our purpose, we developed software that can automatically calculate the circuit layouts on the pop-up card. The circuit layout is made to have the shortest path by considering the thickness of the layout, the space between circuit lines, and that the layout should not crossover cut lines. The crease pattern and layouts are printed separately when the layouts are calculated. By attaching electronic elements, we can make an interactive pop-up card. In a use trial, we confirmed that even novice could create original interactive pop-up card with our software and use such card to build an application. Furthermore, we demonstrated the effectiveness of our method by making and showing example applications using the interactive pop-up card interface.
KW - Interactive pop-up card
KW - Rapid prototyping
KW - Tangible user interface
UR - http://www.scopus.com/inward/record.url?scp=85028955083&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85028955083&partnerID=8YFLogxK
U2 - 10.1007/978-3-319-66715-7_8
DO - 10.1007/978-3-319-66715-7_8
M3 - Conference contribution
AN - SCOPUS:85028955083
SN - 9783319667140
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 72
EP - 80
BT - Entertainment Computing – ICEC 2017 - 16th IFIP TC 14 International Conference, Proceedings
A2 - Munekata, Nagisa
A2 - Hoshino, Junichi
A2 - Kunita, Itsuki
PB - Springer Verlag
Y2 - 18 September 2017 through 21 September 2017
ER -