Light field rendering with omni-directional camera

Hiroshi Todoroki, Hideo Saito

Research output: Contribution to journalConference articlepeer-review

2 Citations (Scopus)

Abstract

This paper presents an approach to capture visual appearance of a real environment such as an interior of a room. We propose the method for generating arbitrary viewpoint images by building light field with the omni-directional camera, which can capture the wide circumferences. Omni-directional camera used in this technique is a special camera with the hyperbolic mirror in the upper part of a camera, so that we can capture luminosity in the environment in the range of 360 degree of circumferences in one image. We apply the light field method, which is one technique of Image-Based-Rendering(IBR), for generating the arbitrary viewpoint images. The light field is a kind of the database that records the luminosity information in the object space. We employ the omni-directional camera for constructing the light field, so that we can collect many view direction images in the light field. Thus our method allows the user to explore the wide scene, that can acheive realistic representation of virtual enviroment. For demonstating the proposed method, we capture image sequence in our lab's interior environment with an omni-directional camera, and succesfully generate arbitray viewpoint images for virual tour of the environment.

Original languageEnglish
Pages (from-to)1159-1168
Number of pages10
JournalProceedings of SPIE - The International Society for Optical Engineering
Volume5150 II
DOIs
Publication statusPublished - 2003
EventVisual Communications and Image Processing 2003 - Lugano, Switzerland
Duration: 2003 Jul 82003 Jul 11

Keywords

  • Image-based-rendering
  • Light field rendering
  • Mixed reality
  • Omni-directional camera

ASJC Scopus subject areas

  • Electronic, Optical and Magnetic Materials
  • Condensed Matter Physics
  • Computer Science Applications
  • Applied Mathematics
  • Electrical and Electronic Engineering

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