TY - GEN
T1 - Morphing design for socially interactive autonomous car by multi-material 3D-printing
AU - Eguchi, Soya
AU - Yuasa, Ryohei
AU - Takamori, Ryoma
AU - Tanaka, Hiroya
N1 - Funding Information:
We acknowledge very valuable contributions to the current study from S-Lab Corporation for large 3D printer, Kyoraku Corporation for special soft material, and Professor Manabu Omae and his lab for COMS vehicle platform.
Publisher Copyright:
© 2019 Copyright is held by the owner/author(s).
PY - 2019/5/2
Y1 - 2019/5/2
N2 - An autonomous car, also known as a robot car, self-driving car, is a vehicle that is capable of sensing its environment and moving with little or no human control. In most cases today, a driver can switch “driving mode” of his/her car between manual and autonomous. However, while the mode can be smartly changed, it is not able to show the current driving mode to nearby pedestrians. This might become a source of anxieties for many ordinary people living in the era of autonomous car. To overcome this issue, we propose to create a car with new expressive functions, and make it communicable and interactive. Unlike conventional approaches which use displays and LEDs, our approach is to develop 3D shape-transforming, morphable body of a car by using multi-material 3D-printing. Our first trial with printed soft membranes was successful in representing three different modes of a car seamlessly. In this paper, we introduce our concept, core technologies and implementations, and discuss further possibilities and future works.
AB - An autonomous car, also known as a robot car, self-driving car, is a vehicle that is capable of sensing its environment and moving with little or no human control. In most cases today, a driver can switch “driving mode” of his/her car between manual and autonomous. However, while the mode can be smartly changed, it is not able to show the current driving mode to nearby pedestrians. This might become a source of anxieties for many ordinary people living in the era of autonomous car. To overcome this issue, we propose to create a car with new expressive functions, and make it communicable and interactive. Unlike conventional approaches which use displays and LEDs, our approach is to develop 3D shape-transforming, morphable body of a car by using multi-material 3D-printing. Our first trial with printed soft membranes was successful in representing three different modes of a car seamlessly. In this paper, we introduce our concept, core technologies and implementations, and discuss further possibilities and future works.
KW - 3d printing
KW - Additive Manufacturing
KW - Autonomous Car
KW - Morphing Design
UR - http://www.scopus.com/inward/record.url?scp=85067299637&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85067299637&partnerID=8YFLogxK
U2 - 10.1145/3290607.3312939
DO - 10.1145/3290607.3312939
M3 - Conference contribution
AN - SCOPUS:85067299637
T3 - Conference on Human Factors in Computing Systems - Proceedings
BT - CHI EA 2019 - Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems
PB - Association for Computing Machinery
T2 - 2019 CHI Conference on Human Factors in Computing Systems, CHI EA 2019
Y2 - 4 May 2019 through 9 May 2019
ER -