Skip to main navigation Skip to search Skip to main content

Project Corvus: A Virtual Reality Horror Tool for Improving Self-Efficacy

Research output: Chapter in Book/Report/Conference proceeding › Conference contribution

Abstract

Horror is often associated with a negative connotation. Yet, in today's popular culture, the benefits of thrills have become an engaging topic. Why are people drawn to the supposedly repulsive contents of horror? It is an inherent psychological trait we all possess called morbid curiosity. Can we better investigate this behavior towards horror to confront our fears and help us build confidence? In Project Corvus, we explore the ways in which virtual reality (VR) and psychological programs such as exposure therapy can be combined to inform the psycho-educational opportunities in this horror-themed direction. More specifically, to leverage people's morbid curiosity towards horror for the development of self-efficacy. Through short repetition of horror virtual experiences, the goal is to design an assistive program that can help the participants develop their skills in controlling their emotions even when facing real crises in the future.

Original languageEnglish
Title of host publicationProceedings - 2023 IEEE International Symposium on Mixed and Augmented Reality Adjunct, ISMAR-Adjunct 2023
EditorsGerd Bruder, Anne-Helene Olivier, Andrew Cunningham, Evan Yifan Peng, Jens Grubert, Ian Williams
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages652-656
Number of pages5
ISBN (Electronic)9798350328912
DOIs
Publication statusPublished - 2023
Event2023 IEEE International Symposium on Mixed and Augmented Reality Adjunct, ISMAR-Adjunct 2023 - Sydney, Australia
Duration: 2023 Oct 16 → 2023 Oct 20

Publication series

NameProceedings - 2023 IEEE International Symposium on Mixed and Augmented Reality Adjunct, ISMAR-Adjunct 2023

Conference

Conference2023 IEEE International Symposium on Mixed and Augmented Reality Adjunct, ISMAR-Adjunct 2023
Country/TerritoryAustralia
CitySydney
Period23/10/16 → 23/10/20

Keywords

  • Human-centered computing
  • Treemaps; Human-centered computing
  • Visualization
  • Visualization design and evaluation methods
  • Visualization techniques

ASJC Scopus subject areas

  • Computer Science Applications
  • Human-Computer Interaction
  • Media Technology
  • Modelling and Simulation

Fingerprint

Dive into the research topics of 'Project Corvus: A Virtual Reality Horror Tool for Improving Self-Efficacy'. Together they form a unique fingerprint.

Cite this