Proposal for a new entertainment system that connects real life and net excitement

Kazuma Hidaka, Katsuhiko Ogawa

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

This paper describes a new entertainment system that enables sharing the experiences of concert halls audiences on the Web with the use of a penlight and Smartphone application. This system captures the audience's excitement and mood during a concert and then uses that data to annotate a video of the concert. Other users can relate to the audience experience in synch to the video. This system consists of a LED light stick attached to a Smartphone waved by the audience and annotates with emoticons timestamped on each particular moment. Further, the test to extract problems of usability of this system and the brief test to evaluate the user experiment of the whole system was carried out. By these test, it was suggested that this system could make a positive change to the experience of the concert.

Original languageEnglish
Title of host publicationHuman-Computer Interaction
Subtitle of host publicationApplications and Services - 16th International Conference, HCI International 2014, Proceedings
PublisherSpringer Verlag
Pages604-613
Number of pages10
EditionPART 3
ISBN (Print)9783319072265
DOIs
Publication statusPublished - 2014
Externally publishedYes
Event16th International Conference on Human-Computer Interaction: Applications and Services, HCI International 2014 - Heraklion, Crete, Greece
Duration: 2014 Jun 222014 Jun 27

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
NumberPART 3
Volume8512 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Other

Other16th International Conference on Human-Computer Interaction: Applications and Services, HCI International 2014
Country/TerritoryGreece
CityHeraklion, Crete
Period14/6/2214/6/27

Keywords

  • Annotation System
  • Entertainment System
  • Penlight
  • Smartphone Application

ASJC Scopus subject areas

  • Theoretical Computer Science
  • Computer Science(all)

Fingerprint

Dive into the research topics of 'Proposal for a new entertainment system that connects real life and net excitement'. Together they form a unique fingerprint.

Cite this