Sketch based modeling system

Hideki Aoyama, Hiroki Yamaguchi

Research output: Chapter in Book/Report/Conference proceedingConference contribution


In the design process of the external form of a product, sketching is applied for creating and embodying idea. Sketches are able to reflect the aesthetic sense of designers the most easily, making them the most efficient design tool. Sketches can be classified into thumbnail sketches, rough sketches, and rendering sketches according to the embodied idea. Rough sketches are used for developing the idea. In this paper, a system to support the rough sketching process and evaluate the designed product shape using 3D models constructed from the rough sketch is described. This system has a function for extracting and generating sketch lines drawn by a designer, a function for interactively modifying sketch lines, and a function for constructing 3D models from rough sketches. In order to support rough sketching, algorithms which automatically extract/generate the desired sketch-lines are proposed and implemented as a system. A method to construct 3D models form sketch lines is also proposed and implemented as a system.

Original languageEnglish
Title of host publicationVirtual Reality - Second International Conference, ICVR 2007. Held as part of HCI International 2007, Proceedings
PublisherSpringer Verlag
Number of pages10
ISBN (Print)9783540733348
Publication statusPublished - 2007
Event2nd International Conference on Virtual Reality, ICVR 2007 - Beijing, China
Duration: 2007 Jul 222007 Jul 27

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume4563 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349


Other2nd International Conference on Virtual Reality, ICVR 2007


  • 3D model construction
  • Idea embodiment
  • Sketch
  • Sketch supporting system
  • Style design

ASJC Scopus subject areas

  • Theoretical Computer Science
  • General Computer Science


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