@inproceedings{1dec063d45314a2ca3bbf6fd6a37829d,
title = "Sophroneo: Fear not. A VR Horror Game with Thermal Feedback and Physiological Signal Loop.",
abstract = "We present {"}Sophroneo: Fear not{"}, a VR horror experience with thermal feedback interface. To emphasize the supernatural side of the experience we introduce several innovative approaches, such as long intense cold feedback, liminal audio and physiological feedback loops. We built a wearable thermal feedback setup with water-cooled Peltier TEC elements for long cold sensations to improve the immersion and to increase the sense of fear and unease. At several points of the experience the player will have to close their eyes and interact with the VR environment depending on their other senses alone. ",
keywords = "Eye-Tracking, Liminal Audio, Sensory Supplementation, Thermal Feedback, Virtual Reality",
author = "Kirill Ragozin and George Chernyshov and Dingding Zheng and Danny Hynds and Jianing Zhao and Kouta Minamizawa and Kai Kunze",
note = "Funding Information: This work is supported by JST CREST Grant No. JPMJCR16E1. Publisher Copyright: {\textcopyright} 2020 Owner/Author.; ACM SIGGRAPH 2020 Immersive Pavilion - International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2020 ; Conference date: 17-08-2020",
year = "2020",
month = aug,
day = "17",
doi = "10.1145/3388536.3407894",
language = "English",
series = "ACM SIGGRAPH 2020 Immersive Pavilion, SIGGRAPH 2020",
publisher = "Association for Computing Machinery",
booktitle = "ACM SIGGRAPH 2020 Immersive Pavilion, SIGGRAPH 2020",
}