TY - GEN
T1 - Triage training system
T2 - 14th International Conference on Mobile and Ubiquitous Multimedia, MUM 2015
AU - Tayama, Yuki
AU - Kato, Ryuga
AU - Okada, Ken Ichi
N1 - Publisher Copyright:
© 2015 ACM.
PY - 2015/11/30
Y1 - 2015/11/30
N2 - At times of mass casualty incidents, medical resources such as personnel and equipment are limited. By performing triage, the act of deciding the priority of treating patients by severity of their condition, efficient use of the resources can be achieved. In Japan, triage became widely known after the 2011 Japan Earthquake, and the necessity of triage training has been acknowledged. Frequent training helps in acquiring skills needed to act in real situations, but current training does not consider the skill level of each trainee, since several people train simultaneously. This leads to the decline in motivation and inefficient training sessions. Moreover, creating a customized scenario for each trainee is difficult and costly. To address this issue, we designed a training system which adjusts the level of difficulty according to user proficiency. The system automatically generates the scenario for each user, and provides visual feedback after training. We conducted an evaluation experiment to measure whether the trainee can acquire the necessary knowledge by using our system. The results showed that training with our system helps in learning the skills quickly and accurately.
AB - At times of mass casualty incidents, medical resources such as personnel and equipment are limited. By performing triage, the act of deciding the priority of treating patients by severity of their condition, efficient use of the resources can be achieved. In Japan, triage became widely known after the 2011 Japan Earthquake, and the necessity of triage training has been acknowledged. Frequent training helps in acquiring skills needed to act in real situations, but current training does not consider the skill level of each trainee, since several people train simultaneously. This leads to the decline in motivation and inefficient training sessions. Moreover, creating a customized scenario for each trainee is difficult and costly. To address this issue, we designed a training system which adjusts the level of difficulty according to user proficiency. The system automatically generates the scenario for each user, and provides visual feedback after training. We conducted an evaluation experiment to measure whether the trainee can acquire the necessary knowledge by using our system. The results showed that training with our system helps in learning the skills quickly and accurately.
KW - Training
KW - Triage
KW - User proficiency
UR - http://www.scopus.com/inward/record.url?scp=84959277707&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=84959277707&partnerID=8YFLogxK
U2 - 10.1145/2836041.2836054
DO - 10.1145/2836041.2836054
M3 - Conference contribution
AN - SCOPUS:84959277707
T3 - ACM International Conference Proceeding Series
SP - 139
EP - 147
BT - MUM 2015 - Proceedings of the 14th International Conference on Mobile and Ubiquitous Multimedia
A2 - Rukzio, Enrico
A2 - Roland, Michael
A2 - Mayrhofer, Rene
A2 - Holzmann, Clemens
A2 - Hakkila, Jonna
PB - Association for Computing Machinery
Y2 - 30 November 2015 through 2 December 2015
ER -