Virtual 3-D interface system via hand motion recognition from two cameras

Kiyofumi Abe, Hideo Saito, Shinji Ozawa

Research output: Contribution to journalArticlepeer-review

47 Citations (Scopus)

Abstract

In this paper, we propose a new human interface system, the virtual 3-D interface system, which allows a user to work in a virtual three-dimensional (3-D) space on the computer by way of hand motions and hand poses. This system has two cameras: one takes the top-view of the desktop and the other takes the side-view. With the top-view image, the system recognizes the bending of the five fingers and interprets the command. At the same time, the system extracts the fingertip of the forefinger in both the top-view and the side-view images, and then estimates the 3-D position of the fingertip. These procedures are very simple so that we can develop some real-time 3-D application systems.

Original languageEnglish
Pages (from-to)536-540
Number of pages5
JournalIEEE Transactions on Systems, Man, and Cybernetics Part A:Systems and Humans.
Volume32
Issue number4
DOIs
Publication statusPublished - 2002 Jul 1

Keywords

  • Hand gesture
  • Hand pose estimation
  • Human interface
  • Three-dimensional (3-D) position estimation

ASJC Scopus subject areas

  • Software
  • Control and Systems Engineering
  • Human-Computer Interaction
  • Computer Science Applications
  • Electrical and Electronic Engineering

Fingerprint

Dive into the research topics of 'Virtual 3-D interface system via hand motion recognition from two cameras'. Together they form a unique fingerprint.

Cite this