AI wolf contest — development of game AI using collective intelligence —

Fujio Toriumi, Hirotaka Osawa, Michimasa Inaba, Daisuke Katagami, Kosuke Shinoda, Hitoshi Matsubara

研究成果: Conference contribution

4 被引用数 (Scopus)

抄録

In this study, we specify the design of an artificial intelligence (AI) player for a communication game called “Are You a Werewolf?” (AI Wolf). We present the Werewolf game as a standard game problem in the AI field. It is similar to game problems such as Chess, Shogi, Go, and Poker. The Werewolf game is a communication game that requires several AI technologies such as multi-agent coordination, intentional reading, and understanding of the theory of mind. Analyzing and solving the Werewolf game as a standard problem will provide useful results for our research field and its applications. Similar to the RoboCup project, the goal of this project is to determine new themes while creating a communicative AI player that can play the Werewolf game with humans. As an initial step, we designed a platform to develop a game-playing AI for a compe tition. First, we discuss the essential factors in Werewolf with reference to other studies. We then develop a platform for an AI game competition that uses simpli fied rules to support the development of AIs that can play Werewolf. The paper reports the process and analysis of the results of the competition.

本文言語English
ホスト出版物のタイトルComputer Games - 5th Workshop on Computer Games, CGW 2016 and 5th Workshop on General Intelligence in Game Playing Agents, GIGA 2016 Held in Conjunction with the 25th International Conference on Artificial Intelligence, IJCAI 2016, Revised Selected Papers
編集者Stephan Schiffel, Tristan Cazenave, Stefan Edelkamp, Michael Thielscher, Julian Togelius, Mark H.M. Winands
出版社Springer Verlag
ページ101-115
ページ数15
ISBN(印刷版)9783319579689
DOI
出版ステータスPublished - 2017
外部発表はい
イベント5th Workshop on Computer Games, CGW 2016 and 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016 held in Conjunction with 25th International Conference on Artificial Intelligence, IJCAI 2016 - New York, United States
継続期間: 2016 7月 92016 7月 10

出版物シリーズ

名前Communications in Computer and Information Science
705
ISSN(印刷版)1865-0929

Conference

Conference5th Workshop on Computer Games, CGW 2016 and 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016 held in Conjunction with 25th International Conference on Artificial Intelligence, IJCAI 2016
国/地域United States
CityNew York
Period16/7/916/7/10

ASJC Scopus subject areas

  • コンピュータ サイエンス(全般)
  • 数学 (全般)

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