CleaVR: Collaborative layout evaluation and assessment in virtual reality

Yun Suen Pai, Benjamin I. Outram, Benjamin Tag, Megumi Isogai, Daisuke Ochi, Hideaki Kimata, Kai Kunze

研究成果: Conference contribution

4 被引用数 (Scopus)

抄録

Layout planning is a process often used in architectural interior design, for factory production plans, and so on. We present CleaVR, a system that provides the user with an immersive virtual reality system that accurately visualizes the layout plan in three dimensions as shown in Figure 1(a). The user is able to freely orbit around the design to observe it in every angle for an accurate evaluation and assessment. The implemented gesture recognition system means that no physical buttons are required, allowing a complete immersion with intuitive controls. These controls allow the user to pan around the environment, pinch to pick and place objects, as well as swiping the view to switch into first person view, as shown in Figure 1(b). With our system, architects, engineers, designers, and even sports analysts may approach their targeted environment through a multi-user, multi-view tool with full control of the virtual environment purely by intuitive gesture controls.

本文言語English
ホスト出版物のタイトルACM SIGGRAPH 2017 Posters, SIGGRAPH 2017
出版社Association for Computing Machinery, Inc
ISBN(電子版)9781450350150
DOI
出版ステータスPublished - 2017 7月 30
イベント44th International Conference on Computer Graphics and Interactive Techniques, ACM SIGGRAPH 2017 - Los Angeles, United States
継続期間: 2017 7月 302017 8月 3

出版物シリーズ

名前ACM SIGGRAPH 2017 Posters, SIGGRAPH 2017

Other

Other44th International Conference on Computer Graphics and Interactive Techniques, ACM SIGGRAPH 2017
国/地域United States
CityLos Angeles
Period17/7/3017/8/3

ASJC Scopus subject areas

  • コンピュータ ビジョンおよびパターン認識
  • ソフトウェア
  • コンピュータ グラフィックスおよびコンピュータ支援設計

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