TY - JOUR
T1 - Collaborative scientific visualization in networked immersive virtual environment
AU - Ogi, T.
AU - Tamagawa, K.
AU - Yamada, T.
AU - Hirose, M.
PY - 1999/12/1
Y1 - 1999/12/1
N2 - In this study, collaborative scientific visualization environment was constructed by connecting the CABIN to the several immersive projection displays and the supercomputers via a broad band network. In this environment, the users in the remote places are able to discuss the displayed phenomenon looking at the same data. In particular, the video avatar method was developed to realize a natural communication in the shared virtual world. This method was applied to visualizing several kinds of scientific data and the effectiveness was evaluated.
AB - In this study, collaborative scientific visualization environment was constructed by connecting the CABIN to the several immersive projection displays and the supercomputers via a broad band network. In this environment, the users in the remote places are able to discuss the displayed phenomenon looking at the same data. In particular, the video avatar method was developed to realize a natural communication in the shared virtual world. This method was applied to visualizing several kinds of scientific data and the effectiveness was evaluated.
UR - http://www.scopus.com/inward/record.url?scp=4243772512&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=4243772512&partnerID=8YFLogxK
M3 - Conference article
AN - SCOPUS:4243772512
SN - 0884-3627
VL - 6
SP - VI-87 - VI-91
JO - Proceedings of the IEEE International Conference on Systems, Man and Cybernetics
JF - Proceedings of the IEEE International Conference on Systems, Man and Cybernetics
T2 - 1999 IEEE International Conference on Systems, Man, and Cybernetics 'Human Communication and Cybernetics'
Y2 - 12 October 1999 through 15 October 1999
ER -