Hole filling for view synthesis

Ismael Daribo, Hideo Saito, Ryo Furukawa, Shinsaku Hiura, Naoki Asada

研究成果: Chapter

1 被引用数 (Scopus)

抄録

Depth-image-based depth rendering (DIBR) technique is recognized as a promising tool for supporting advanced 3D video services required in multi-view video (MVV) systems. However, an inherent problem with DIBR is to deal with the newly exposed areas that appear in synthesized views. This occurs when parts of the scene are not visible in every viewpoint, leaving blanks spots, called disocclusions. These disocclusions may grow larger as the distance between cameras increases. This chapter addresses the disocclusion problem in two manners: (1) the preprocessing of the depth data, and (2) the image inpainting of the synthesizing view. To deal with small disocclusions, a hole filling strategy is designed by preprocessing the depth video before DIBR, while for larger disocclusions an inpainting approach is proposed to retrieve the missing pixels by leveraging the given depth information.

本文言語English
ホスト出版物のタイトル3D-TV System with Depth-Image-Based Rendering
ホスト出版物のサブタイトルArchitectures, Techniques and Challenges
出版社Springer New York
ページ169-189
ページ数21
9781441999641
ISBN(電子版)9781441999641
ISBN(印刷版)1441999639, 9781441999634
DOI
出版ステータスPublished - 2013 11月 1

ASJC Scopus subject areas

  • 工学(全般)
  • コンピュータ サイエンス(全般)

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