How Haptics Induce Social Behavior: An Exploratory Study of Public Goods Games with Tactile Sharing on the Internet Using a Behavioral Economics Approach

Daisuke Takeuchi, Keigo Inukai, Masaki Suyama, Nao Manabe, Taku Tanichi, Yoshihiro Tanaka, Junji Watanabe, Aiko Murata, Kouta Minamizawa

研究成果: Conference contribution

抄録

By integrating haptic presentation technology and certain haptic sensors into online real-time communication, we can acquire subjective information on others through the sense of touch, and use it as a new standard for our own behavior. We believe that this will lead to changes in people's altruistic behavior, including cooperative behavior. This study investigates behavioral changes during tactile sharing using a behavioral economics scheme. We adopted a sequential public goods game where several participants in a group must exchange money. The haptic condition, where the investment points that other player put can be recognized with vibrotactile sense, and the visual condition, where the investment points that other player put can be visually recognized, were prepared. 32 participants were divided into the visual-first and haptic-first groups, and the haptic or visual condition was alternated between the 1st and 2nd sessions. The results showed significant effects on the haptic experience and correlations with guilty, indicating that the tactile sharing amplified feelings of guilt and made people less likely to act uncooperatively.

本文言語English
ホスト出版物のタイトル2022 IEEE Haptics Symposium, HAPTICS 2022
出版社IEEE Computer Society
ISBN(電子版)9781665420297
DOI
出版ステータスPublished - 2022
イベント27th IEEE Haptics Symposium, HAPTICS 2022 - Virtual, Online, United States
継続期間: 2022 3月 212022 3月 24

出版物シリーズ

名前IEEE Haptics Symposium, HAPTICS
2022-March
ISSN(印刷版)2324-7347
ISSN(電子版)2324-7355

Conference

Conference27th IEEE Haptics Symposium, HAPTICS 2022
国/地域United States
CityVirtual, Online
Period22/3/2122/3/24

ASJC Scopus subject areas

  • 人工知能
  • 人間とコンピュータの相互作用

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