TY - GEN
T1 - Illumination estimation and relighting using an RGB-D camera
AU - Ogura, Yohei
AU - Ikeda, Takuya
AU - De Sorbier, Francois
AU - Saito, Hideo
PY - 2015
Y1 - 2015
N2 - In this paper, we propose a relighting system combined with an illumination estimation method using RGBD camera. Relighting techniques can achieve the photometric registration of composite images. They often need illumination environments of the scene which include a target object and the background scene. Some relighting methods obtain the illumination environments beforehand. In this case, they cannot be used under the unknown dynamic illumination environment. Some on-line illumination estimation methods need light probes which can be invade the scene geometry. In our method, the illumination environment is estimated from pixel intensity, normal map and surface reflectance based on inverse rendering in on-line processing. The normal map of the arbitrary object which is used in the illumination estimation part and the relighting part is calculated from the denoised depth image on each frame. Relighting is achieved by calculating the ratio for the estimated Illumination environment of the each scene. Thus our implementation can be used for dynamic illumination or a dynamic object.
AB - In this paper, we propose a relighting system combined with an illumination estimation method using RGBD camera. Relighting techniques can achieve the photometric registration of composite images. They often need illumination environments of the scene which include a target object and the background scene. Some relighting methods obtain the illumination environments beforehand. In this case, they cannot be used under the unknown dynamic illumination environment. Some on-line illumination estimation methods need light probes which can be invade the scene geometry. In our method, the illumination environment is estimated from pixel intensity, normal map and surface reflectance based on inverse rendering in on-line processing. The normal map of the arbitrary object which is used in the illumination estimation part and the relighting part is calculated from the denoised depth image on each frame. Relighting is achieved by calculating the ratio for the estimated Illumination environment of the each scene. Thus our implementation can be used for dynamic illumination or a dynamic object.
KW - Illumination estimation
KW - RGB-D camera
KW - Relighting
UR - http://www.scopus.com/inward/record.url?scp=84939532531&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=84939532531&partnerID=8YFLogxK
U2 - 10.5220/0005295403050312
DO - 10.5220/0005295403050312
M3 - Conference contribution
AN - SCOPUS:84939532531
T3 - VISAPP 2015 - 10th International Conference on Computer Vision Theory and Applications; VISIGRAPP, Proceedings
SP - 305
EP - 312
BT - VISAPP 2015 - 10th International Conference on Computer Vision Theory and Applications; VISIGRAPP, Proceedings
A2 - Braz, Jose
A2 - Battiato, Sebastiano
A2 - Imai, Francisco
PB - SciTePress
T2 - 10th International Conference on Computer Vision Theory and Applications, VISAPP 2015
Y2 - 11 March 2015 through 14 March 2015
ER -