TY - GEN
T1 - Kirigami Haptic Swatches
T2 - 2020 ACM CHI Conference on Human Factors in Computing Systems, CHI 2020
AU - Chang, Zekun
AU - Ta, Tung D.
AU - Narumi, Koya
AU - Kim, Heeju
AU - Okuya, Fuminori
AU - Li, Dongchi
AU - Kato, Kunihiro
AU - Qi, Jie
AU - Miyamoto, Yoshinobu
AU - Saito, Kazuya
AU - Kawahara, Yoshihiro
N1 - Publisher Copyright:
© 2020 ACM.
PY - 2020/4/21
Y1 - 2020/4/21
N2 - Kirigami Haptic Swatches demonstrate how kirigami and origami based structures enable sophisticated haptic feedback through simple cut-and-fold fabrication techniques. We leverage four types of geometric patterns: rotational erection system (RES), split-fold waterbomb (SFWB), the overlaid structure of SFWB and RES (SFWB+RES), and cylindrical origami, to render different sets of haptic feedback (i.e. Linear, bistable, bouncing snap-through, and rotational force behaviors, respectively). In each structure, not only the form factor but also the force feedback properties can be tuned through geometric parameters. We experimentally analyzed and modeled the structures, and implemented software to automatically generate 2D patterns for desired haptic properties. We also demonstrate five example applications including an assistive custom keyboard, rotational switch, multi-sensory toy, task checklist, and phone accessories. We believe the Kirigami Haptic Swatches helps tinkerers, designers, and even researchers to create interactions that enrich our haptic experience.
AB - Kirigami Haptic Swatches demonstrate how kirigami and origami based structures enable sophisticated haptic feedback through simple cut-and-fold fabrication techniques. We leverage four types of geometric patterns: rotational erection system (RES), split-fold waterbomb (SFWB), the overlaid structure of SFWB and RES (SFWB+RES), and cylindrical origami, to render different sets of haptic feedback (i.e. Linear, bistable, bouncing snap-through, and rotational force behaviors, respectively). In each structure, not only the form factor but also the force feedback properties can be tuned through geometric parameters. We experimentally analyzed and modeled the structures, and implemented software to automatically generate 2D patterns for desired haptic properties. We also demonstrate five example applications including an assistive custom keyboard, rotational switch, multi-sensory toy, task checklist, and phone accessories. We believe the Kirigami Haptic Swatches helps tinkerers, designers, and even researchers to create interactions that enrich our haptic experience.
KW - computational fabrication
KW - design methods
KW - haptics
KW - Kirigami structure
KW - paper button
UR - http://www.scopus.com/inward/record.url?scp=85091317196&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85091317196&partnerID=8YFLogxK
U2 - 10.1145/3313831.3376655
DO - 10.1145/3313831.3376655
M3 - Conference contribution
AN - SCOPUS:85091317196
T3 - Conference on Human Factors in Computing Systems - Proceedings
BT - CHI 2020 - Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems
PB - Association for Computing Machinery
Y2 - 25 April 2020 through 30 April 2020
ER -