@inproceedings{e009e891503e4daba9226373a3af497b,
title = "Liquid-VR - Wetness Sensations for Immersive Virtual Reality Experiences",
abstract = "We propose Liquid-VR, a system that simulates wetness and liquid sensations for the whole body by providing a combination of thermal and vibrotactile stimuli from the user{\textquoteright}s face and across the upper body to the lower body. A head mounted display with thermal and vibrotactile modules simulates the wetness sensations on the face with the displayed visuals. These sensations are carried through out the body by using an array of vibrotactile modules placed on the collarbones and the feet actuated to simulate moving phantom sensations. We demonstrate this experience through virtual reality application scenarios such as being in a shower or being in side a glass of liquid.",
keywords = "Full body haptics, HMD haptics, Liquid, Virtual reality, Wetness",
author = "Kenichiro Shirota and Makoto Uju and Roshan Peiris and Kouta Minamizawa",
note = "Funding Information: This work was supported by the JSPS Kakenhi (JP18K18094) and the JST ACCEL Embodied Media project (JPMJAC1404), Japan. First two authors both contributed equally. Publisher Copyright: {\textcopyright} 2019, Springer Nature Singapore Pte Ltd.; 3rd International AsiaHaptics Conference, 2018 ; Conference date: 14-11-2018 Through 16-11-2018",
year = "2019",
doi = "10.1007/978-981-13-3194-7_57",
language = "English",
isbn = "9789811331930",
series = "Lecture Notes in Electrical Engineering",
publisher = "Springer Verlag",
pages = "252--255",
editor = "Hiroyuki Kajimoto and Dongjun Lee and Masashi Konyo and Sang-Youn Kim and Ki-Uk Kyung",
booktitle = "Haptic Interaction - Perception, Devices and Algorithms, 2018",
}