Measuring Errors on 3D Meshes Using Pixel Based Search

Kohji Inagaki, Masahiro Okuda, Masaaki Ikehara, Shin Ichi Takahashi

研究成果: Article査読

2 被引用数 (Scopus)


Due to the explosive growth of the network technologies, 3D models and animations have led to a great interest in various media. Especially 3D mesh models (3D meshes), which approximate surfaces by polygonal meshes are widely used to model 3D objects. In 1D and 2D signals such as speech, audio, images, video, etc., the signal values are located on "grids", for example the signals of images are defined on pixels. Thus, the errors of such signals can be explicitly defined by differences of the values on the "grids". However since in the 3D meshes, vertices are located on arbitrary positions in a 3D space and are triangulated in arbitrary ways, the grids cannot be defined. This makes it difficult to measure error on the 3D meshes. In this paper, we propose a new numerical method to measure the errors between two different 3D meshes.

ジャーナルIEICE Transactions on Information and Systems
出版ステータスPublished - 2003 9月

ASJC Scopus subject areas

  • ソフトウェア
  • ハードウェアとアーキテクチャ
  • コンピュータ ビジョンおよびパターン認識
  • 電子工学および電気工学
  • 人工知能


「Measuring Errors on 3D Meshes Using Pixel Based Search」の研究トピックを掘り下げます。これらがまとまってユニークなフィンガープリントを構成します。