Meta-cognition as a tool for finding, framing, externalizing and storytelling

研究成果: Conference contribution

1 被引用数 (Scopus)

抄録

A famous learning paradox is that people without experience of designing do not understand teachers' words about what design is. In order to understand it well, there is no other way than embarking on designing in spite of a lack of that understanding and absorbing the true meaning of finding cues and variables, framing a problem, solving it and re-finding something new that was unexpected in the previous problem-framing. Then, all we reserachers and design teachers could or should do is to motivate students to dare to embark on designing. One promising way to motivate them is to provide stories on meta-cognitive processes from the perspective of internal observation. The present paper claims that metacognition serves as an effective tool to drive the process of exploration through finding cues, framing a problem and externalizing a solution and thereby to provide stories from the view of internal observation.

本文言語English
ホスト出版物のタイトルDS 66-2
ホスト出版物のサブタイトルProceedings of the 1st International Conference on Design Creativity, ICDC 2010
出版ステータスPublished - 2010 12月 1
イベント1st International Conference on Design Creativity, ICDC 2010 - Kobe, Japan
継続期間: 2010 11月 292010 12月 1

出版物シリーズ

名前DS 66-2: Proceedings of the 1st International Conference on Design Creativity, ICDC 2010

Other

Other1st International Conference on Design Creativity, ICDC 2010
国/地域Japan
CityKobe
Period10/11/2910/12/1

ASJC Scopus subject areas

  • 産業および生産工学

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