TY - GEN
T1 - Pedagogical patterns for creative learning
AU - Iba, Takashi
AU - Ichikawa, Chikara
AU - Sakamoto, Mami
AU - Yamazaki, Tomohito
PY - 2011
Y1 - 2011
N2 - In this paper we propose a pattern language for designing and facilitating creative learning, which is a style of learn- ing with activities creating something. This style, creative learning, involves the project-based environment with the problem- and conict-solving, emerging of ideas with synthesizing and analyzing discussion repeatedly, and expressing the product of ideas in many kinds of media. Despite the importance of creative learning, methods for designing curriculum and facilitating the class for creative learning are still unknown. Also, there are no road map to train teachers as designers and facilitator for the learning style. Here we present three patterns for designing and facilitating creative learning: Discovery-Driven Expanding, Challenging Mission, and Generative Participant. These patterns are in- tended to constitute a part of the whole language, which will be presented in the succeeding papers. These patterns are written for teachers, curriculum designers, and administra- tors of school, from elementary school to university, and we believe that this language can help them to realize creative learning.
AB - In this paper we propose a pattern language for designing and facilitating creative learning, which is a style of learn- ing with activities creating something. This style, creative learning, involves the project-based environment with the problem- and conict-solving, emerging of ideas with synthesizing and analyzing discussion repeatedly, and expressing the product of ideas in many kinds of media. Despite the importance of creative learning, methods for designing curriculum and facilitating the class for creative learning are still unknown. Also, there are no road map to train teachers as designers and facilitator for the learning style. Here we present three patterns for designing and facilitating creative learning: Discovery-Driven Expanding, Challenging Mission, and Generative Participant. These patterns are in- tended to constitute a part of the whole language, which will be presented in the succeeding papers. These patterns are written for teachers, curriculum designers, and administra- tors of school, from elementary school to university, and we believe that this language can help them to realize creative learning.
KW - Collaboration
KW - Creativity
KW - Education
KW - Learning
KW - Pattern language
UR - http://www.scopus.com/inward/record.url?scp=84899827254&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=84899827254&partnerID=8YFLogxK
U2 - 10.1145/2578903.2579165
DO - 10.1145/2578903.2579165
M3 - Conference contribution
AN - SCOPUS:84899827254
SN - 9781450312837
T3 - ACM International Conference Proceeding Series
BT - PLoP 2011 Conference Proceedings - 18th Conference on Pattern Languages of Programs
PB - Association for Computing Machinery
T2 - 18th Conference on Pattern Languages of Programs, PLoP 2011
Y2 - 21 October 2011 through 23 October 2011
ER -