TY - GEN
T1 - Persona Design Method Based on Data Augmentation by Social Simulation
AU - Kikuchi, Takamasa
AU - Takahashi, Hiroshi
N1 - Publisher Copyright:
© 2021 IEEE.
PY - 2021
Y1 - 2021
N2 - In the field of marketing, 'persona' is widely used as a method to support customer-oriented product and service design. However, in many cases, the persona design process is confined to the classification of customers based on limited attribute information projected from the past to the present using cross-sectional data. In this study, we propose a method, based on attribute information extended by social simulation, to improve the persona design process. The framework consists of the following procedures: 1) treat changes in the external environment explicitly and handle target customers' possible attribute changes (i.e., 'virtual life'); 2) classify customers based on a large quantity of attribute information supported and extended by social simulation. As a demonstration of the proposed method, this paper presents a specific case study that focuses on the customer asset situations. We conduct a simulation of customer asset situations at a future point in time, taking into account asset succession and price fluctuations of risky assets, based on individual questionnaire data concerning asset formation and withdrawal in retirement. We design personas using the conventional method and the proposed method, and we compare the two. The results show that the proposed method facilitates a) estimation of future changes in customer states, b) incorporation of possible future events in each persona, and c) consideration of future customer state changes in the state of classification of personas.
AB - In the field of marketing, 'persona' is widely used as a method to support customer-oriented product and service design. However, in many cases, the persona design process is confined to the classification of customers based on limited attribute information projected from the past to the present using cross-sectional data. In this study, we propose a method, based on attribute information extended by social simulation, to improve the persona design process. The framework consists of the following procedures: 1) treat changes in the external environment explicitly and handle target customers' possible attribute changes (i.e., 'virtual life'); 2) classify customers based on a large quantity of attribute information supported and extended by social simulation. As a demonstration of the proposed method, this paper presents a specific case study that focuses on the customer asset situations. We conduct a simulation of customer asset situations at a future point in time, taking into account asset succession and price fluctuations of risky assets, based on individual questionnaire data concerning asset formation and withdrawal in retirement. We design personas using the conventional method and the proposed method, and we compare the two. The results show that the proposed method facilitates a) estimation of future changes in customer states, b) incorporation of possible future events in each persona, and c) consideration of future customer state changes in the state of classification of personas.
KW - Finance
KW - Life Planning
KW - Marketing Science
KW - Persona
KW - Social Simulation
UR - http://www.scopus.com/inward/record.url?scp=85123616455&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85123616455&partnerID=8YFLogxK
U2 - 10.1109/ICISFall51598.2021.9627493
DO - 10.1109/ICISFall51598.2021.9627493
M3 - Conference contribution
AN - SCOPUS:85123616455
T3 - Proceedings - 2021 IEEE/ACIS 21st International Fall Conference on Computer and Information Science, ICIS 2021-Fall
SP - 136
EP - 143
BT - Proceedings - 2021 IEEE/ACIS 21st International Fall Conference on Computer and Information Science, ICIS 2021-Fall
A2 - Zhang, Kailong
A2 - Chen, Qun
A2 - Zheng, Jiangbin
A2 - Xu, Simon
A2 - Zhang, Rei
A2 - Du, Wencai
A2 - Li, Shigang
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 21st IEEE/ACIS International Fall Conference on Computer and Information Science, ICIS 2021-Fall
Y2 - 13 October 2021 through 15 October 2021
ER -