Real time 3D avatar transmission using cylinder mapping

Shin Ichiro Takahashi, Masaaki Ikehara, Isthiaq Rasool Khan, Masahiro Okuda

研究成果: Conference contribution

抄録

In this paper, we propose the client-server system which accomplishes acquisition, transmission and reconstruction of the 3D shape at a remote location in real time. The server consists of stereo cameras and a PC cluster, in which each PC creates a range image using multiple color images obtained from the stereo cameras connected to it. All PCs on the server side work in synchronization and generate range images in parallel with each other, which are then transmitted to the client as a point cloud. On the client side, the 3D model is reconstructed using a received point cloud by the point-based rendering method. We propose the cylindrical mapping method, which removes overlaps and annoying artifacts efficiently before the rendering process. All the procedure of generation, transmission, and reconstruction of successive rartge images is done in real time.

本文言語English
ホスト出版物のタイトル2007 IEEE International Conference on Acoustics, Speech and Signal Processing, ICASSP '07
ページI473-I476
DOI
出版ステータスPublished - 2007
イベント2007 IEEE International Conference on Acoustics, Speech and Signal Processing, ICASSP '07 - Honolulu, HI, United States
継続期間: 2007 4月 152007 4月 20

出版物シリーズ

名前ICASSP, IEEE International Conference on Acoustics, Speech and Signal Processing - Proceedings
1
ISSN(印刷版)1520-6149

Other

Other2007 IEEE International Conference on Acoustics, Speech and Signal Processing, ICASSP '07
国/地域United States
CityHonolulu, HI
Period07/4/1507/4/20

ASJC Scopus subject areas

  • ソフトウェア
  • 信号処理
  • 電子工学および電気工学

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