TY - GEN
T1 - Upright or sideways? Analysis of smartphone postures in the wild
AU - Sahami Shirazi, Alireza
AU - Henze, Niels
AU - Dingler, Tilman
AU - Kunze, Kai
AU - Schmidt, Albrecht
PY - 2013
Y1 - 2013
N2 - In this paper, we investigate how smartphone applications, in particular web browsers, are used on mobile phones. Using a publicly available widget for smart phones, we recorded app usage and the phones' acceleration and orientation from 1,330 devices. Combining app usage and sensor data we derive the device's typical posture while different apps are used. Analyzing motion data shows that devices are moved more while messaging and navigation apps are used as opposed to browser and other common applications. The time distribution between landscape and portrait depicts that most of the landscape mode time is used for burst interaction (e.g., text entry), except for Media apps, which are mostly used in landscape mode. Additionally, we found that over 31% of our users use more than one web browser. Our analysis reveals that the duration of mobile browser sessions is longer by a factor of 1.5 when browsers are explicitly started through the system's launcher in comparison to being launched from within another app. Further, users switch back and forth between apps and web browsers, which suggest that a tight and smooth integration of web browsers with native apps can improve the overall usability. From our findings we derive design guidelines for app developers.
AB - In this paper, we investigate how smartphone applications, in particular web browsers, are used on mobile phones. Using a publicly available widget for smart phones, we recorded app usage and the phones' acceleration and orientation from 1,330 devices. Combining app usage and sensor data we derive the device's typical posture while different apps are used. Analyzing motion data shows that devices are moved more while messaging and navigation apps are used as opposed to browser and other common applications. The time distribution between landscape and portrait depicts that most of the landscape mode time is used for burst interaction (e.g., text entry), except for Media apps, which are mostly used in landscape mode. Additionally, we found that over 31% of our users use more than one web browser. Our analysis reveals that the duration of mobile browser sessions is longer by a factor of 1.5 when browsers are explicitly started through the system's launcher in comparison to being launched from within another app. Further, users switch back and forth between apps and web browsers, which suggest that a tight and smooth integration of web browsers with native apps can improve the overall usability. From our findings we derive design guidelines for app developers.
KW - accelerometer
KW - device motion
KW - mobile phone
KW - orientation
KW - posture
KW - session
KW - surfing
KW - web browser
KW - www
UR - http://www.scopus.com/inward/record.url?scp=84883716898&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=84883716898&partnerID=8YFLogxK
U2 - 10.1145/2493190.2493230
DO - 10.1145/2493190.2493230
M3 - Conference contribution
AN - SCOPUS:84883716898
SN - 9781450322737
T3 - MobileHCI 2013 - Proceedings of the 15th International Conference on Human-Computer Interaction with Mobile Devices and Services
SP - 362
EP - 371
BT - MobileHCI 2013 - Proceedings of the 15th International Conference on Human-Computer Interaction with Mobile Devices and Services
T2 - 15th International Conference on Human-Computer Interaction with Mobile Devices and Services, MobileHCI 2013
Y2 - 27 August 2013 through 30 August 2013
ER -