Virtual reality contents using real image based techniques

Hasup Lee, Yoshisuke Tateyama, Tetsuro Ogi

研究成果: Article査読

抄録

In this paper, we proposed virtual reality contents generation methods using real images. Components of virtual world were defined as three categories - dynamic objects, static objects and background. For dynamic component, Video avatar was developed as image-based system using video stream. For static component, 3D object level-of-detail modeling of mesh from range image was developed. And as image-based approach for background, panorama background modeling is studied. User interface for this whole system was also proposed using computer vision technique. Using real image based contents generation, the more realistic contents can be produced efficiently.

本文言語English
ページ(範囲)10-14
ページ数5
ジャーナルInternational Journal of Information Processing and Management
4
1
DOI
出版ステータスPublished - 2013 3月 20

ASJC Scopus subject areas

  • コンピュータ サイエンス(全般)
  • 情報システムおよび情報管理

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